Ultra Loader
ULTRALOADER (WINDOWS)
Version 1.1.0 · Windows 7 / 8 / 10 / 11 (x64)
SHA 256 Checksum Verify Before Running
521a8f9af2e36aa14b2be372cb1f8ad61d2f5ac478af00b502e9380f9cba67b3
To verify on Windows, open PowerShell and run:
Get-FileHash UltraLoader-win64-v1.1.0.zip -Algorithm SHA256
Compare the output against the hash above. If they do not match, do not run the file.
By downloading you agree to the EULA. No account required.
ULTRALOADER (LINUX)
Ubuntu / Debian / Arch (x64)
SHA 256 Checksum Verify Before Running
0000000000000000000000000000000000000000000000000000000000000000
To verify on Linux, run:
sha256sum ultraloader.AppImage
Compare the output against the hash above. If they do not match, do not run the file.
By downloading you agree to the EULA. No account required.
Changelog
New Games & Fixes
- + All 64-bit arcade games now launch; 64-bit injector improved and bundled
- + Fixed widespread "every game asks for taito_type_x.dll" error; games now run from per-game firmware (.ufw)
- + Clearer firmware-not-installed error message with exact install path
- + Fixed Theatrhythm All-Star Carnival touch-to-gamepad mapping; dual analog stick support added
- + Full English patch for Theatrhythm All-Star Carnival now works 100%
- + Hardened firmware identity checks for 640+ titles; cross-linked to loader
- + "Purge Module Cache" reworked to "Purge System Cache"; wipes staged modules and hooks, keeps games and firmware
- + Loader Main UI is now fully resizable; buttons reflow to fit any screen
- + Fixed firmware list "word scramble" reflow on bulk install
- + Fixed GigaWing Generations DirectX glitch; now runs on multiple launches without error
- + Fixed full TATE mode; now changes screen orientation system-level when selected
- + Fixed "Scan Game Library" opening file picker instead of folder picker
- + Fixed game library not populating for users with all games in one folder; game arts now populate too
- + Fixed Wacky Races gamepad not being detected
- + Added bulk firmware install; pick a folder and install all compatible firmware at once
- + Mario Kart Arcade GP DX is now playable (offline mode, Bananapass coming)
- + Star Wars: Battle Pod The Force Awakens now playable; dongle and sound fixed; requires webcam; ~90s init time
- + Tomb Raider Arcade now playable; Omni-Track lightgun for 4 players; run from SSD recommended
- + Loader settings now always supersede per-game firmware container settings
- + Full controls remapping for all Omni-Play services via Configure Controls > Remap
- + Display settings now override per-game firmware; user has full control
- + Calibration services added for Omni-Track, Omni-Wheel, and Omni-Steer with per-device affine positioning
- + Added x-gunner lightgun type to Omni-Track device list
Initial Release
- + Native execution engine for 60+ arcade boards
- + DLL injection for all PC based arcade platforms
- + In process emulation: NAOMI, Model 3, Chihiro, PS2, Triforce, Dreamcast
- + Native Linux translation: Sega Lindbergh, Raw Thrills no VM
- + Ultra Omni Track: 8 player lightgun, mixed brand co op, Sinden border built in
- + Ultra Omni Play: sticks, zero delay encoders, dance pads, trackballs
- + 4K FSR upscaling, RCAS sharpening & frame generation all systems
- + Save states with audio, vsync & clock rollback across all platforms
- + Network service emulation: e AMUSEMENT, ALL.Net, NESiCAxLive, card readers
- + Themed launcher with box art, Easy Config presets, auto discovery
- + No installer, no account, no paywall free for everyone, always
Documentation & Modules
Technical Manual
Full reference covering every system, setting, feature, and advanced tool in Ultra Loader.
Bananapass Membership
Sample Bananapass card
Get Your New Free Universal Arcade Bananapass Membership Card!
A free universal arcade membership card that saves your game progress for Mario Kart Arcade GP DX, Pokkén Tournament, and more. No lock-in. Works with any supported launcher. Read more about how it works →